How to make 1 player harder 101

Too many people say, "The AI sucks, it is too easy to win". All you are lacking is some competition. I have here some rules that you can impose on your self to make your game fun and hard again. These rules will only work if you follow them, if you cheat, you are only cheating yourself.

1. The "Build From Within" Rule-This is the most basic idea for making your game hard again, it is really hard if you use it with the "Budget Constraint Rule" listed later on. What you do for this is, no trades, no FA's, no waivers. You can only use your own resources. This can be done one of two ways depending on the difficulty you wish to achieve, and how many other rules you implement also. You can make it so you make no trades at all. This is really hard. If you wish to make it slightly easier, make it so you can only trade your extra players for draft picks, but it is wise to give the other team a huge advantage in this area. Make the trading difficulty hardest and give the other team the edge in all trades for picks.

2. Budget Constraint Rule-It is simple, you follow your teams budget, it is like setting a salary cap on yourself. You can approach the difficulty of this two ways, let the team you choose with the default budgets dictate how hard it will be (for example, Minnesota would be hardest). If you are a huge fan of a team with a budget that is too high for you follow this rule, time to do some editing. Start your game, pick your team. First thing you do is save it, now close the game. Open your save game folder, this is found at: C:\Program Files\Eastside Hockey Manager\saves\(your game name here). Now open the teams.ehm file. Do you remember the name you entered as your GM name when you started the game? Good! Hit Ctrl-F, search for that name. I will wait here.

Found it? Excellent. the file for a team looks like this:

0 0 0 0
0 1 0 0
0 0 0 0
0 0 0 0
1 0 1 0 0 2 3 5 5
0 0 0 0 10 5556613 53197500
0 0 0 0 0 0 0 0 0
0 0
32 26 165
L

Vinny Cox
12 3 3 12
1 1 1 0
372 363 363 372
361 361 361 0
20 40 40
25 25 50
19 -19
0 0
52
Teemu Selanne (1997-98)
62
Paul Kariya (1998-99)
109
Teemu Selanne (1996-97)
39
Paul Kariya (1994-95)
285
Todd Ewen (1995-96)

16
539
149
21
2043
1991
1230
874
7
1559
1469
2122
66
872
1929
1852
478
1755
1785
2148
149
1991
7
872
478
874
1230
1559
66
1755
21
1230
66
478
16
2043
1991
1469
1559
16
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
1 0 4 0 1 2 1 1
0 0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0 0
8 6 5 3 7 5 6 6
0 0 0 1 2
0 438000 300000 75000 2
0 1680000 3 4 5
0 0 650000 0 0
5556613 53197500 68
0 0
7 1043

Pretty long eh? But the numbers you need are right above this text.....see the # 53187500? That is your team budget, lower it to what you want it to be, if you aren't sure, restricting yourself to a budget of about 30mil is pretty hard. At the top is the same #, make them match. Good job, now your budget is set, save the file and open your game again. To make sure you did it ok, go to your team info tab, the number you used will be there. If you do not know the difference between the 2 number, please see the FAQ on EHM 101 for the answer.

3. 3...3...3 small things to add if this isn't hard enough yet-If you still require more challenge, use any or all of these 3 rules also: #1 limit your self to staff who's attributes are all lower than 60, ok, 70 if you are a wuss. #2 Do not read the players.ehm file, if you need to scout, use the "No Cheat" method found in Draft 101 on the EHM 101 page. #3 Do not allow yourself to use any hit & Grind lines at all.

Well, I hope this helps.